Sword of the Stars 2: Lords of Winter - Neuer Patch mit neuen Karten veröffentlicht

Der neueste Patch für das Strategiespiel Sword of the Stars 2: Lords of Winter beseitigt unter anderem einige Fehler, die zum Absturz führen konnten. Außerdem gibt es neue Karten.

Der Patch r18864b für Sword of the Stars 2 bietet unter anderem neue Sternenkarten. Der Patch r18864b für Sword of the Stars 2 bietet unter anderem neue Sternenkarten.

Der Entwickler Kerberos Productions veröffentlichte jetzt einen weiteren Patch für das noch immer recht fehlerbehaftete Weltraum-Strategiespiel Sword of the Stars 2: Lords of Winter. Das Update auf die Version r18864b steht ab sofort via Steam zum Download bereit und behebt unter anderem einige Fehler, die zum Absturz des Spiels führen konnten. Des Weiteren bietet der Patch mit »Duel«, »The Heavens« und »The SotsVers« drei neue Sternenkarten. Die vollständigen Patch-Notes finden Sie unterhalb dieser Meldung.

Patch-Notes für Sword of the Stars 2: Lords of Winter Version r18864b

Critical Fixes:
+ Fixed the crash that could occur in turn updates during AI fleet management.
+ Station sensor ranges are now enabled again.
+ Provinces are once again only visible once discovered.
+ Fixed known issues regarding rejoining games in the correct player slot.
+ Fixed the crash caused by fleets losing their supporting systems while in transit.
+ Enemy fleets no longer appear in the fleet manager.
+ Fixed an issue where ships could become stuck in a permanently spinning state.
+ Fixed issues relating to excessive force imparted by weapons.
+ Fixed the issue where clicking the menu button in the star map after entering the planet manager would lock out UI control.
+ Fixed the crash that could occur due to combat occurring at a star system with pending station construction.

Other Fixes:
+ Fixed a number of Tarka ship and module art issues.
+ Fixed a neutral combat issue for systems involving more than 2 players and one player is neither at war nor allied with any other.
+ Fixed issues where weapons were not auto-targeting planets.
+ Fixed known issues where combat sensor data was shared incorrectly between players. There were some diplomatic edge cases here.
+ Fixed an issue where too much damage was being applied in simulated combat.

Other Changes:
+ Drones now automatically launch from platforms.
+ Fleets now display sensor range bubbles once again.
+ Level four and five station structure values have been increased.
+ Added default names to AI fleets.
+ Added three new star maps: Duel, The Heavens and The SotsVerse.

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