Terraria - Releasetermin und Infos zu Patch 1.3.1 für die PC-Version

Der Entwickler Re-Logic hat den Releasetermin des neuen Patchs 1.3.1 für das Sandbox-Spiel Terraria bekannt gegeben. Am 22. Mai soll die neue Version inklusive Gamepad-Support und neuer Wire-Mechanik fertig sein.

Terraria Terraria

Der Entwickler Re-Logic feiert sich selbst und hat zum fünften Geburtstag seines überaus erfolgreichen Sandbox-Spiels Terraria den Releasetermin und neue Informationen zum nächsten Update mit der Versionsnummer 1.3.1im Forum veröffentlicht. Am 22. Mai können PC-Spieler dann den Patch herunterladen. Neben Controller/Gamepad-Support wird auch die »Wire Mechanic« überarbeitet, mit der elektronische Schaltungen erzeugt und gelegt werden können.

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Abseits des Releasetermins gibt es im Forum auch ein paar neue Informationen darüber, welche Tweaks und Fixes noch ausstehen, bevor der Patch der Öffentlichtkeit präsentiert werden kann. Updates zu den Konsolen- und Mobile-Adaptionen gibt es ebenfalls im Forum an dieser Stelle zu finden.

1.3.1 Remaining Needed Fixes/Tweaks

  • Shallow caves can generate on the spawn area, it needs to be flat.
  • With a gamepad: Throwing items out of inventory needs a default bind.
  • With a gamepad: In the menu selecting Multiplayer highlights Join Via Steam and then moves to Join via IP creating a visible click noise.
  • Framerates over 60 causes mouse items to flick. Like when hovering over chests.
  • With a gamepad: the cursor should start in auto mode instead of manual.
  • Worms shouldn't go to the surface.
  • With a gamepad: When you close the inventory there is a white cross hair where the yellow box was for a split second.
  • Pressing R stick to go to build from inventory also changes from manual to auto cursor mode. It shouldn't.
  • DPad should move the cursor in the inventory.
  • Autodig should dig forward when no direction input is pressed. To allow players to dig without holding a direction.
  • You can see breath bubbles while dead.
  • You can still move / see the gamepad cursor while dead.
  • If you place rope on an already existing rope, the bottom end frame looks off.
  • Manual cursor cross hair range does not shrink with a copper pickaxe(because it has a shorter range) This allows the player to move it outside the range that they can use it.
  • There is an issue with keyboard buttons getting "stuck" while changing from the Terraria window. This causes the gamepad to be disabled when it happens.
  • Should be able to do normal inventory functions with selected items. Like being able to equip an item that is on the cursor. As it is now once you craft something you have to put it in your inventory before you can equip it.
  • Gamepad 'grapple + interact' is not functioning well with a grapple equipped and using doors without smart cursor.
  • Healing potions should sort from highest to lowest.
  • It doesn't show map controls when the map is open.
  • Left click "smart select" cursor goes WAY to far. It makes using very difficult.
  • With a gamepad: Slow down or stop torch autoresuse. It is too easy to place multiples on accident.
  • Right stick "build" from inventory should say something else. In case you are using an potion or something.
  • Holding left or right button changes items when you bring open the circle menu.
  • It is overly difficult to press A to get on a minecart track, would like improved detection.
  • You can't move down from coin or ammo slot to get to Chest options like Loot All.
  • If you press A to close the menu you grapple as well.
  • Antlion Swarmers are spawning anywhere there is even a small amount of sand. They were appearing on the surface of the Desert, and also getting spawns of them in the Jungle because a little sand spawned on the surface.

Terraria: Otherworld - Trailer zum Swing-Grappling-Feature Video starten 0:52 Terraria: Otherworld - Trailer zum Swing-Grappling-Feature

Terraria - Screenshots aus Version 1.3 ansehen

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