Dark Souls 3 : Am 10. Juni 2016 erscheint das Update 1.05 für Dark Souls 3. Am 10. Juni 2016 erscheint das Update 1.05 für Dark Souls 3.

Zum Thema Dark Souls 3 ab 24,99 € bei Amazon.de DARK SOULS™ III für 29,99 € bei GamesPlanet.com Noch im Verlauf dieser Woche wird das Update 1.05 für das Action-Rollenspiel Dark Souls 3 erscheinen - und die Regulation-Version 1.08.

Das hat Bandai Namco jetzt auf der offiziellen Steam-Webseite bekannt gegeben. Demnach wird das Update ab dem 10. Juni 2016 zum Download bereitstehen. Gleichzeitig hat das Team bereits jetzt die vollständigen Patch-Notes veröffentlicht. Demnach wird das Update unter anderem einige Probleme im Online-Multiplayer-Modus beseitigen, das allgemeine Balancing überarbeiten und einen Freeze-Bug beheben. Hier die vollständige Liste der Änderungen:

Patch-Notes für Dark Souls 3 v1.05

  • Archdragon Peak: Fixed the freeze when jumping into the fog after ringing the bell.

  • The Rinfinger Leonhard quest will now start properly after the removal of the restriction on the maximum number of Pale Tongues that can be offered to Rosaria, Mother of Rebirth.

  • Trophies will now unlock correctly even if the required item is sent directly to the storage.

  • Fixed a Skill being changed based on a right hand weapon when equipping White Hair Talisman on the left hand while holding the Sacred Flame with both hands

  • The Horsehoof Ring (which increases stamina drain of attacks) will no longer affect other attacks besides its initial effect on kicks.

  • It will no longer be possible to equip a helm when using a Wax Pool after using the Dragon Head Stone.

  • Fixed the HP drain damage of Symbol of Avarice when resting near bonfire.

  • Fixed a spell animation and effect not synching up when using the magic repetitively.

  • Fixed when summoning the white phantom NPC under a certain circumstance, the character's collision will properly function nullifying all enemy attacks.

  • Fixed issue where skills could be performed even when a certain amount of FP was not available.

  • Adjusted the attack cancel parameters of some curved swords attacks.

  • Adjusted the attack power and skills of fist and claw weapons.

  • Adjusted the skills of twin blade weapons.

  • Fixed the scythe not penetrating shields at close distances.

  • Adjusted stamina consumption and attack cancel parameters for rapier weapons.

  • Adjusted the attack collision for the washing pole weapon.

  • Adjusted parameters of Farron Hail and Busting Fireball.

  • Adjusted casting speed, stamina consumption, cancel timing of some Spells.

  • Increased the number of arrows/bolts that can be possessed.

  • During online multiplayer: During the invasion of a Dark Phantom, the host will no longer be separated from his area.

  • During online multiplayer: A dark phantom can no longer be forcibly brought back in some maps.

  • During online multiplayer: When the player is summoned during a boss battle, the boss will no longer become motionless even after the player is back to his/her world.

  • The status effects below the stamina gauge will no longer be hidden when opening the top menu with HUD display set to auto.

  • The voice chat icon will now remain visible when the HUD display is set to "Auto."

  • Fixed the display of strength level shown in the equipment menu when using two-handed weapon.

  • Other game balance parameters have been adjusted.

  • Several game flaws fixed.

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