General changes
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Added triple-header support to the game.
- A widescreen option has been added and can be enabled only in single player mode.
Multiplayer changes
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Fixed the direct join by IP functionality.
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Added the minimum number of players in the host options.
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Added the player's death count in the scoreboard.
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The host can now set the respawn time in Advanced options, for player matches only.
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The host can now set the starting rank of all players in the match, in Advanced options, for player matches only.
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The VIP is shown on the scoreboard, for your team only.
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The scoreboard is now displayed by the highest XP points to the lowest.
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The ping system has been improved to display a more accurate result.
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It is now possible to conduct a multiplayer match search from the map leader board.
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Fixed certain characters that weren't allowed during profile creation (- . _ ,)
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It is now possible to add a clan name to the player's name through the use_clan_tag console command.
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Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked).
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The IEDs are now destructible by shooting on them or throwing a grenade close to them.
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In ranked matches, players can now play more than one match on the same host.
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Added quickmatch to the map download screen. It will matchmake on the selected map.
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The distance from a wounded teammate is now displayed.
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The host can now select a VIP before starting the match.
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It is now possible to use the use_clan_tag command.
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Fixed a bug with clan tag and multiple clients
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Multiplayer: Minimum players numbers default setting is now 4
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Fixed some unrepresentative text in the scoreboard.
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Added text to display distance when teamate is down
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Fix a freeze issue in match list if the player press ESC after trying to enter in a match with a password.
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