Flatout 3: Chaos & Destruction : Wir glauben nach dem Test zu Flatout 3: Chaos & Destructionzwar nicht, dass das Action-Rennspiel noch zu retten ist. Der Entwickler Team6 gibt sein Projekt aber nicht kampflos auf und hat inzwischen das dritte Update über Steam veröffentlicht. Der Patch nimmt unter anderem Anpassungen bei Spielmodi, Balance, Physikberechnung und der KI vor. Alle Änderungen lesen Sie im Folgenden.

Patch-Notes zu Flatout 3: Chaos & Destruction (Steam-Update #3)

  • Improvement allowing cars not to get locked up with one another

  • Roll of certain classes have been improved.

  • The default settings of Classic cars have been switched with the new settings. (eg: standard setting is now the chaos&destruction setting)

  • Smashing destructable objects now will earn you boost and supermove, but are currently due to work on multiplayer functional in singleplayer only.

  • Speed game mode now has the same functionality / game logic as race mode.

  • "Classic Mode" now renamed to "Game Speed" because of reviewer setting the game to chaos&destruction meanwhile complaining game is way too fast.

  • Fixed "monstertruck wheels crushes my car" issue

  • Improved physics for the 'default' Classic class tuning setting.

  • Added 'Classic' setting for the Muscle Class.

  • Added new loading screens.

  • Tempered reaction for all explosions and other impact effects.

  • Upgraded first skin for default car, Grinder.

  • Streamlined 'CrashSiteX' track. Go give it a try!

  • Reduced default A.I count for both race and challenge mode.

  • Player can now easily bash their way through opponents.

  • Balanced / tweaks for damage system.

  • Tweaks and feature improvements for the A.I.

  • Reduced default startgrid count for race and challenge mode.

Flatout 3
90 Prozent aller Rennen beginnen mit einem Dreher und einer solchen Massenkarambolage.