User Interface
- New recommended "Hot Servers" guarantee to start players out on servers at the beginning of a campaign with a good ping
- HUD flexibility: add or subtract information from the HUD
- Improved end screen gives more information on upcoming persistent achievements, campaign length upgrades and personal bests
- Least Accurate Player' award replaced with 'Most Objectives Completed' award
- Deployables now identified by player who deployed them
- Objective decay more clearly identified
- Warning when locked on by anti-personnel turret
- Added progress bar when being player is being revived by a Technician
- Fire Team positions now colour-coded
- Admins can now pause the game
- Auto downloading added
- EULA updated to solve mod-ownership ambiguities
Gameplay
- Basic Training added for new players to teach them how to use the Mission System, pursue objectives, reviews, the radio, deployments, requests, and how to capture and liberate spawns
- Bots in Basic Training will focus on support tasks, allowing new players to focus on completing missions
- New tool tips added to assist new players
- ETQW:TV will allow hundreds of players to spectate in tournaments without impacting the competitors' play experience
- More accurate headshot detection
- Better locational damage tracking
- Vehicles at base immune until driven
- Anansi and Tormentor powered down
- Second hacks can be done to deployables, causing physical damage that will require an Engineer to repair
- Sniper Rifle and Railgun easier to spot
- Tweaks to Shotgun, Assault Rifle, and Lacerator
- Adjustments to Icaus, Stroybombs, Rocket launcher and AP Turrent lock-on
- MCP no longer takes damage while being repaired to movable state
- MCP driver will no longer die when it does take damage in this state, but will not be able to use the gun
- MCP will auto deploy when in green zone
Networking
- Solution implemented to solve problems where ET:QW was detected as a file-sharing program
- Warping issues fixed
Bug Fixes
- Poor texture settings
- Corrupted chat history
- Saved passwords
- Incorrect anti-lag settings
- Offline friends occasionally appearing online
- Mouse buttons swapped when RAW input used
- Updated 5.1, 7.1 support
- Solutions for some game exploits
- Smoothed out jittery bots and vehicles
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