Der Entwickler Giants Software hat den Patch 2.1 für die Simulation Landwirtschafts-Simulator 2011 veröffentlicht. Das Update behebt unter anderem diverse Fehler und führt einige neue Funktionen wie zum Beispiel ein Menü zur Verwaltung von Modifications ein. Die vollständigen Patch-Notes finden Sie wie gewohnt unterhalb der Meldung.






Patch-Notes für Landwirtschafts-Simulator 2011 v2.1

  • Fixed sync issues with fruit prices in multiplayer (2.1)

  • Fixed tip triggers with the same name in the PDA (2.1)

  • Fixed loading of mod vehicles with different number of components in savegame (2.1)

  • Fixed sync issues with baler in multiplayer (2.0)

  • Fixed issues with non-ascii characters in nickname (2.0)

  • Fixed issues with weather warnings (2.0)

  • Fixed issues with number of visible cows in multiplayer (2.0)

  • Fixed issue with old AMD Athlon XP CPUs (1.4)

  • Fixed rare crash on some Pentium 4 CPUs in multiplayer (1.3)

  • Fixed baleloader saving, loading and deleting if bales are mounted (1.2)

  • Fixed manure fill level when using shovel (1.2)

  • Fixed rare shop screen button hovering and keyboard input issues (1.2)

  • Fixed self propelled sprayer not being able to refuel (1.2)

  • Fixed rare issue with combine unloading (1.2)

  • Fixed typo in stop refuel text message

  • Fixed PDA tip triggers stats

  • Fixed selecting seed type in multiplayer

  • Fixed baleforks for Agrovector and Agrofarm textures

  • Added support for fruit converting cutters (2.1)

  • Added pickup animation support to baler and foragewagon (2.1)

  • Improved vehicles and cutters (collision, attacher points, etc) (2.1)
    Baler pickups widths increased (2.1)

  • Improved driving and AI helper behavior of all vehicles and tools (2.0)

  • Improved AI helper sounds and lights (2.0)

  • Improved sowing machines (2.0)

  • Improved barn straw elevator (2.0)

  • Improved ground collision for brewery and grain mill (2.0)

  • General multiplayer improvements and optimisations (2.0)

  • Added NAT Punch-through support for multiplayer (STUN) (2.0)

  • Reduced time to create multiplayer game (2.0)

  • Added button mapping to analog axis (2.0)

  • Shovel level is shown in the fill level bar as well (2.0)

  • Increased foliage growth time in Hard mode(3x) (2.0)

  • Disabled environment maps in low hardware profile (2.0)

  • Price of fertilizer has been increased (1.3)

  • Improved calculation of milk, manure, liquid manure, grass and silage fill levels (1.3)

  • Improved PDA tip triggers stats on multiplayer clients (1.2)

  • Added multiplayer ban and kick user functionality (1.2)

  • Improved driving behavior of several vehicles

  • Improved visual quality of wheat, barley and grass windrows

  • Improved viusal quality of Agrovector attacher

  • Improved visual quality of chat user interface

  • Improved visual quality of cow animations

  • Improved visual quality of windrows on multiplayer clients

  • Improved mass calculation of trailers

  • Improved visual quality of multiplayer avatar

  • Improved shop messages in multiplayer games on the game host

  • Save settings of the multiplayer game creation screen

  • Added total number of available open games to the join game screen

  • Added auto save option to the game host admin screen and added new console commands gsAutoSave and gsAutoSaveInterval

  • Added savegame history system

  • Added Internet/LAN icon image to the join game screen

  • Added mod management screen to remove installed mods

  • Added advanced controls screen that allows the adjustment of gamepad deadzones and mouse sensitivity

  • Added new options "allow clients to sell vehicles" and "allow clients to create new fields" to multiplayer admin screen