Magicka 2 : Das neue Update für Magicka 2 krempelt das Magiesystem etwas um. Das neue Update für Magicka 2 krempelt das Magiesystem etwas um.

Zum Thema Magicka 2 ab 5,99 € bei Amazon.de Magicka 2 für 11,99 € bei GamesPlanet.com Für das Action-Rollenspiel Magicka 2 gibt es jetzt Nachschub im Dreierpack. Den Anfang bildet dabei ein kostenloses Update, das unter anderem das Magiesystem stark umkrempelt.

So stehen mit Eis, Dampf und Gift ab sofort drei neue Elemente zur Verfügung, mit deren Hilfe zahlreiche neue Zauberkombinationen möglich sind. Der Entwickler Pieces Interactive hat zudem das Magiesystem allgemein verbessert und neue Grafikeffekte hinzugefügt. Des Weiteren gibt es Ranglisten für die Challenges sowie diverse Bugfixes. Die vollständigen Patch-Notes finden Sie gemeinsam mit einem Gameplay-Video unterhalb dieser Meldung.

Mehr: Bezaubernd blöde - Magicka 2 im GameStar-Test

Außerdem stehen ab sofort zwei kostenpflichtige DLCs bei Steam zum Download bereit. Das »Gates of Midgard Challenge Pack« enthält drei neue Challenge-Maps und kostet 3,99 Euro. Das 4,99 Euro teure »Three Cardinals Robe Pack« hingegen hat zusätzliche Kostüme zu bieten.

Patch-Notes für Magicka 2

  • Improved Spell System and Effects. There are now even more spell combinations to make use of, most of the existing spells have had a graphical overhaul.

  • Added Steam and Ice as Individual Elements. Just as it was in Magicka 1 these will take up one slot in the element queue: Steam is made from Water and Fire Ice is created from Water and Cold

  • New Element! Poison! As above, this will take up one slot in the element queue. Poison is created from Death and Water.

  • Added Poison State. When poisoned, the target will take damage over time. Damage done is dictated by the target's total health and the amount of Poison applied, the target will also become slowed. The poisoned state can be extended by applying more Poison to the target. The poisoned state can be removed by applying the Life element.

  • Changed Ice Projectiles. Pure Ice is now a channeled spell, while Ice + Earth will work as it did before the change.

  • Changed Projectile Charge Time. Earth and Ice + Earth have had their charge time reduced, meaning they will reach full effect faster. Damage for these spells has been re-balanced to work with this change.

  • Re-balanced Mines. Mines now deal more base damage and reach their full damage faster.

  • Changed Earth and Ice armor to also Reduce Push Received. When using an Earth or Ice armor, you will now also be more resistant to push effects . The amount of resistance depends on the amount of elements used when creating the armor.

  • Changed Pure Shield. Duration has been increased, and will decrease faster when taking magic damage.

  • Re-balanced Barriers and Elemental Walls. Physical barriers (Earth and Ice) now have a longer duration. They have also received a buff to the amount of damage they do when imbued with other elements. -

  • Overhauled the Challenge Experience. Reworked the challenge menu and added leader-boards.

  • Mine Damage on Clients Fixed. Fixed an issue where clients mines would always deal damage as if they were fully charged.

  • Fixed Sometimes not Getting Achievement for Completing Campaign. This issue should now be fixed and you should be able to get the achievements.

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Magicka 2
Genre-typisch kämpfen wir in dieser Iso-Perspektive gegen allerlei Klischee-Feinde wie diese Goblins.