Mortal Kombat X : Mortal Kombat X wurde auf eine neue Version aktualisiert. Bisher steht der Patch aber nur PS4-Besitzern zur Verfügung. Mortal Kombat X wurde auf eine neue Version aktualisiert. Bisher steht der Patch aber nur PS4-Besitzern zur Verfügung.

Zum Thema Mortal Kombat X ab 9,99 € bei Amazon.de Mortal Kombat X für 7,99 € bei GamesPlanet.com Der neueste Patch für Mortal Kombat X steht ab sofort auf der PlayStation 4 zum Download bereit. Das hat der Game-Director Ed Boon per Twitter bekannt gegeben. Entsprechende Updates für die Xbox One und den PC zu sollen schon bald folgen.

Die Aktualisierung nimmt diverse Balancing-Anpassungen am Spiel vor. Außerdem wurden verschiedene Bugs behoben, darunter ein Problem mit der Flug-Steuerung bei Ermac.

Nachfolgend die kompletten Patchnotes:

  • D'Vorah (Venomous) - Adjusted the Poison Stack algorithm to prevent the top end from getting so high

  • Ermac (Spectral) - Fixed a bug in which he could get stuck in flight controls

  • Goro - Fixed a bug which was preventing Krush from having its landing location chosen

  • Goro - Slightly increased the input window to meterburn PunchWalk on hit

  • Jacqui (Full Auto) - Decreased the block advantage on Up Rocket by 5 and slightly increased the pushback preventing a block trap

  • Jax - Adjusted Carl Weather skin hurt regions to better match the others

  • Johnny Cage - Ultra Flipkick now uses the correct damage value from hotfix data (12)

  • Kano (CutThroat) - Adjusted the armor frames of Charge Up to compensate for the faster startup

  • Predator - Fixed a bug which allowed Predator to sometimes have 2 Smart-Disc on screen at the same time

  • Predator (Hish-Qu-Tien) - Fixed a bug which was making it so Plasma Shot was ignoring some damage scaling

  • Quan Chi (Sorcerer) - Fixed a bug which allowed him to reset the cooldown of runes after a Final Hex has run out

  • Quan Chi (Sorcerer) - Reverted the temporary change of Final Hex block damage increase (back to 3x)

  • Reptile - Turned off the ability to 2in1 special cancel into Floating Ball

  • Reptile (Deceptive) - Added a short cooldown after Invisibility to prevent players from spending multiple bars of meter if executed very fast

  • Reptile - Lowered the input priority of Floating Ball

  • Shinnok - Away+FK now auto-faces correctly

  • Takeda - Reduced the cancel advantage from Towards+FP,BP,BP+BK by 1 preventing a block trap

  • Takeda - Fixed a bug which would cause the reaction to Tri Kunai to sometimes play in the wrong direction

  • Takeda (Ronin) - Reduced the block cancel advantage of Away+BP,FP,BP+BK by 3 preventing ablock trap

  • Takeda (Ronin) - Kool Whip Brutatlity when in Ronin should work more consistently now

  • Tanya (Pyromancer) - Fixed a bug which was applying the Dark Shroud & Devil's Dust damage to her throws and other misc damage

  • Tanya (Pyromancer) - Reverted the temporary change of the Dark Shroud & Devil's Dust damage (back to 10)

  • Tanya (Pyromancer) - Dark Shroud & Devil's Dust now use the correct lifetime value from hotfix data (7 seconds)

  • Tremor - Some variation specific moves now have corrected values in the movelist

Lesenswert: Mehr ist als eine stupide Abschlachtorgie?

Mortal Kombat X
Die Kämpfe in Mortal Kombat X spielen sich wunderbar flott und dynamisch.