Star Wars: The Old Republic : Heute erscheint der Patch 1.0.1 für Star Wars: The Old Republic. Heute erscheint der Patch 1.0.1 für Star Wars: The Old Republic. Bereits vor den Weihnachtsfeiertagen gab der Entwickler BioWare bekannt, dass der Release des Patches 1.0.1 für das Online-Rollenspiel Star Wars: The Old Republic kurz bevorstehe. Am heutigen Tag ist es soweit. Derzeit nimmt das Team Wartungsarbeiten an den Servern vor, die voraussichtlich bis 17:00 mitteleuropäischer Zeit andauern werden. Dabei wird das besagte Update installiert.

Der Patch 1.0.1 überarbeitet unter anderem fast alle Flashpoint-Instanzen und einige Missionen sowie das Benutzer-Interface. Auch Spielfehler in den Operationen werden behoben. Außerdem werden laut Aussage der Entwickler Performance-Einbrüche auf Taris nach dem ersten Update nicht mehr auftreten.

Die Patch-Notes für Star Wars: The Old Republic v1.0.1:

Classes and Combat:

Combat Bug Fixes

  • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.

Imperial Agent


  • The tooltip for Acid Blade now displays the correct information.

Companion Characters:


  • Kira Carson:

  • Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes

  • Companion Character dialogue now plays at the correct volume.

Flashpoints and Operations:

Mandalorian Raiders

  • Crowd control immunity has been removed from several members of the Enemy Boarding Party.

Colicoid War Game

  • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

The Red Reaper

  • Darth Ikoral now uses his abilities correctly.

Directive 7

  • Mentor now resets correctly if he defeats the player group.

Eternity Vault

  • Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.

  • Turrets in Normal Mode no longer behave as turrets from Hard Mode.

  • Players are now able to properly obtain loot from chests.

  • The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace

  • Players no longer need to reset this Operation if they do not defeat Bonethrasher.

  • Corrected an issue that caused some players to become stuck at the throne room door.
    Bug Fixes

  • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Missions and NPCs:



  • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.

  • General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.

Bug Fixes

  • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.


Bug Fixes

  • Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.




  • Rewards for winning Warzones have been increased.

  • Warzone completion rewards have been decreased.
    Bug Fixes


  • Corrected an issue that could prevent some players from entering the Voidstar.

Bug Fixes

  • Fixed a bug that could prevent players from accepting pending mission rewards.

  • Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.

  • Corrected an issue that could cause some auction expirations to behave incorrectly.

  • The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.

  • Master Looter now works correctly for items being looted from chests.

  • The server select screen no longer displays over the character select after being disconnected for being away.

  • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

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