Stronghold 3 - Neuer Patch veröffentlicht

Das Strategiespiel Stronghold 3 nähert sich Schritt für Schritt der Fertigstellung - nach Release.

Feuer kann in Stronghold 3 zu Problemen führen. Feuer kann in Stronghold 3 zu Problemen führen.

Die Entwickler der Firefly Studios haben einen neuen Patch für das Strategiespiel Stronghold 3 veröffentlicht. Das Update wird automatisch über die Online-Plattform Steam heruntergeladen, wenn sich Besitzer des Spiels dort anmelden.

Der Patch trägt laut der offiziellen Internetseite des Entwicklers die Versionsnummer 1.1.24528 und soll sich größtenteils um das Verhalten von computergesteuerten Einheiten kümmern. So sollen Bogenschützen beispielsweise ab einer gewissen Entfernung automatisch den Bogen nutzen und nicht in den Nahkampf gehen.

Der Patch bringt jedoch nicht nur Gutes, sondern auch ein neues Problem mit sich: Laut Firefly sind alle Speicherstände von vor 1.2.24396 die Feuer enthalten unbrauchbar, da sie beim Ladeversuch das Spiel zum Absturz bringen.

Hier die kompletten Patch-Notes:

  • Added a possible fix for the ‘failed to initialise’ bug.
  • Fixed issue with units starting in a T-Pose when a map loads.
  • Fixed issues with troops walking through walls.
  • Fixed issue with man-at-arms being able to throw their spear through walls when directly ordered to attack someone behind the wall.
  • Fixed issue with ranged units twitching while attempting to target a unit that is out of line of sight.
  • Fixed issue with ranged units trying to melee targets that are initially out of line of sight instead of shooting them.
  • Fixed issue with ranged units not attacking enemies in range after losing their target due to him walking out of range.
  • Fixed various issues with walls (placing towers at tight angles).
  • Added "snap" wall placement. Hold down CTRL when adding a new section to an existing wall to either extend the wall straight or perpendicular to the existing wall.
  • Fixed issue with not being able to turn off all Chandler Workshops.Fixed issue with engineers starting in a T-Pose when their equipment is first placed.
  • Fixed issue with peasant models sometimes appearing on top of iron/stone/farms and sometimes being attached to all of your troops.
  • Fixed issue that would cause trebuchets to break if interrupted while they pack/unpack.
  • Fixed issue with team colors where some appeared to be on the neutral team (white) after load.
  • Fixed issue with shadows showing open buildings rather than solid closed buildings.
  • Villagers will now visit the Inn from time to time.Camera should no longer go below sea level.
  • The trebuchet has been re-added to A Glimmer of Hope (Military Campaign: Mission 11). Save games made before the patch will not feature the trebuchet.
  • Fixed Map Editor crash on exit.Fixed issue with waterfalls duplicating themselves in the map editor after saving and reloading. Any user created maps with waterfalls will need to be re-saved in the map editor.
  • Fixed the hotkey shortcuts to select the player’s Lord (L) and to cycle the camera to enemy lords (SHIFT+L) to accurately find units belonging to the correct players. (Also applies to other camera/selection hotkeys).
  • Fixed Russian, Polish, and Czech text being cut off on some buttons.
  • The Windows setting for left-handed mice (left & right mouse buttons swapped) is now used in-game.

» Den GameStar-Test von Stronghold 3 lesen

Stronghold 3 - Screenshots ansehen

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