Witcher 3 : The Witcher 3: Wild Hunt wurde auf dem PC auf die Version 1.05 aktualisiert. The Witcher 3: Wild Hunt wurde auf dem PC auf die Version 1.05 aktualisiert.

Zum Thema Witcher 3: Wild Hunt ab 9,98 € bei Amazon.de The Witcher 3: Wild Hunt für 19,99 € bei GamesPlanet.com CD Projekt RED hat den Patch 1.05 für die PC-Version von The Witcher 3: Wild Hunt veröffentlicht. Gleichzeitig wurde der PS4-Ableger des Fantasy-Rollenspiels in Nordamerika und Europa auf die Version 1.04 aktualisiert. Die anderen Regionen der Welt und die Xbox-One-Fassung sollen erst kommende Woche bedient werden.

Auf dem PC sorgt das Update unter anderem für einige Fehlerbehebungen bei der Verteilung von Erfahrungspunkten. Außerdem gibt es diverse Performance-Verbesserungen und weitere Problembehebungen. So wird etwa ein Wand-Exploit auf dem Fischmarkt in Novigrad ausgemerzt.

Nachfolgend die kompletten Patchnotes für die PC-Version 1.05:

  • Fixes a possible exploit by preventing certain drowners from respawning infinitely.

  • Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.

  • Merchants now offer more weapon types.

  • Rebalances the prices of maps that can be purchased from merchants.

  • Clarifies a number of crafting diagrams.

  • Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.

  • Increases the variety of loot dropped throughout the game.

  • Increases the variety of items available in shops.

  • Shops now only offer weapons with levels matching or exceeding the player character level.

  • Slightly reduces the amount of coin dropped from chests and monsters.

  • Deploys the Bovine Defense Force Initiative.

  • Fixes an issue where runestones could not be upgraded to greater runestones.

  • Reduces the spawn time of selected groups of NPCs.

  • Geralt no longer interacts with candles placed near chests and other openable objects.

  • Improves the smoothness of camera movement.

  • Fixes a number of issues related to horseback riding.

  • Fixes an issue where the player could not deflect arrows/bolts at longer distances.

  • Introduces a number of fixes in in-game communities.

  • Introduces a number of fixes related to combat.

  • Vitality begins to drop if Toxicity exceeds 80%, as originally intended.

  • Fixes an issue where Geralt was sometimes unable to mount Roach.

  • Improves Geralt's movement, especially when he swims.

  • Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.

  • Fixes a number of issues related to Vitality regeneration.

  • Fixes an issue whereby certain actions could be randomly blocked during gameplay.

  • Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.

  • Fixes a number of minor tooltip and wording bugs.

  • Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.

  • Introduces a number of additional fixes to alt + tabbing.

  • Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.

  • Introduces a number of general stability and performance improvements.

  • Fixes an issue where in certain situations the game could crash while a save was being loaded.

  • Adds some missing translations in localized versions.

  • Ciri can no longer unlock fast travel points.

  • Improves the behavior of sails when viewed from longer distances.

  • Improves performance in selected scenes and cutscenes.

  • Fixes an issue where clouds and fog could flicker on some hardware configurations.

  • Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.

  • Removes repeated sound cues on entry into GUI panels a second time.

  • Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.

  • Improves the scale of selected elements of the GUI and HUD.

  • Introduces a number of bug fixes and user experience improvements in the GUI panels.

  • Introduces a number of small changes in the UI for gwent.

  • Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.

  • Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.

  • Adds an information prompt and Journal entries related to new DLC packages.

  • Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.

  • Introduces a number of fixes in key bindings.

  • Introduces new filters for the Alchemy and Crafting panels.

  • Fixes a number of minor issues where music tracks were not triggered in their designated locations.

  • Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.

  • Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.

  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.

  • Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.

  • Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.

  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.

  • Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.

  • Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.

  • Geralt can now always play gwent with Madame Serenity.

  • Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.

  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs.

  • Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.

  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.

  • Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.

  • Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.

  • Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.

  • Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.

  • Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.

  • Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.

  • Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.

  • Fixes an issue where the player could not fast travel under certain rare circumstances.

  • Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.

  • The player can no longer take on the Apiarian Phantom contract multiple times.

  • Fixes an issue where some players could not progress during the Broken Flowers quest.

  • Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.

  • Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.

  • Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.

  • Fixes an issue in the Greedy God quest where the player could kill a monster twice.

  • Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.

  • Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.

  • Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.

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The Witcher 3: Wild Hunt
Geralts Igni-Feuerzauber lässt sich zum Flammenstrahl aufrüsten.