Patch-Notes für Stronghold 3 v1.124196
General Fixes
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Fix for villagers which would break some saves.
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Fix for wheat farmers. If ever a wheat farmer was replaced by another wheat farmer the wheat cycle would stop.
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Fix for weaponsmith load/save issue.
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Fix for knight load/save issue which was causing crashes after load.
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Fix for issue with units ignoring your commands if they'd just been assigned to your player (e.g. reinforcements).
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Fix for incorrect minimaps showing in the multiplayer game select screen after viewing the credits.
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Fix for stats system which would break some saves.
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Fix for build proxy which would break some saves.
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Units no longer get stuck in tunnels.
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Multiple armouries/barracks can no longer be placed after loading a savegame.
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Music is off by default when creating a new profile.
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Fix for c1m1 music/ambient sfx playing in the tutorial, if c1m1 had been selected in the mission select screen.
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Fix for multiple UI sound effects being triggered during initialization, causing a "crunch" sound under the Firefly logo intro movie.
- Keep positions are now deserialized correctly when switching between maps.
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Correct keep position icons are now shown on the minimap.
- Fix for thread me
Multiplayer Fixes
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Various issues with Multiplayer lobbies which should be much more stable now.
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Fix for the issue with players joining & leaving MP lobbies before start. It should no longer hang on "starting game".
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Teams/colours should get assigned immediately on startup (no more waiting a few seconds and then your team number changes).
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Fix for players still being able to build after being eliminated from the game.
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Multiplayer estate assignment should be more consistent.
- Various out of sync issues.
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