Seite 2: Hellgate: London - Details zum Patch v0.7

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Inhaltsverzeichnis

Memory Usage
Fixed a UI-related memory leak
Fixed a clothing and armor texture-related memory issue

User Interface
New Party Panel interface that helps players find other players for creating groups more easily.
Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to appear in the left-hand panel area.
Added an auto-transparency feature to the chat interface. This feature can be toggled in the Game Options menu.
Players should now be able to skip all startup logo splash-screens with a single click.

Nightmare Difficulty
The difficulty of Nightmare has been rebalanced. More overall experience is earned in Nightmare levels, scaling of group experience and difficulty has been improved, and the overall level progression has been adjusted.

Skills
Fixed skills getting added to and/or removed from Shift activation when swapping weapons.
Investing a skill point into an Aura skill will no longer automatically cause it to activate.

Templar
Taunt skills are no longer reduced in effectiveness when grouped

Blademaster
Path of Righteousness now applies damage from offhand melee weapons.

Guardian
Prayer of Retribution can now be used while poisoned.
Prayer of Healing can no longer be used while poisoned.

Cabalists
The Summon Ember and Summon Fire Elemental skills should no longer conflict when granted through items.

Evokers
Fixed a bug that caused Drain Power to charge an upfront power cost.
Tempest’s targeting range has been increased and should now properly lose targets that move out of range.
Fixed a bug which prevented Boneshards from having any effect on every other cast.
Fixed a bug which prevented Evokers from using any other skills for two seconds after casting Boneshards.

Summoners
Hand of Nostrom correctly adds more beams as the skill level increases.
Fixed a bug which sometimes caused the Warper’s pet icon to not show up.
Master of the Flame’s skill effects now display properly in the skill description tooltip.

Engineers
Engineer Drone behavior improved.
Fixed a bug that allowed Repair Drone to be used at no cost.
Drones will now level properly along with their owner. Existing Drones that are below your character’s level will automatically be raised to the correct level.
Drones now receive correct health bonuses with skill level after re-summoning it.

Marksmen
Overshield now gives the correct amount of shields.
Fixed a bug that prevented Homing Shot from activating properly

Quests
Fixed a bug with the Cannon Street Rails Quest Bug.
Fixed an end of Act 4 bug where Maxim and Arphaun occupy the same place, allowing you to only talk to one of them, thus preventing you from completing the quest.
Fixed a bug where Slaughterbeast occasionally doesn't spawn as expected for the “Regular Customer” quest.

Items
Improved the drop rate of various recipes and analyzers.
New blueprints have been added for Focus items and Boots.
Focus items and Boots can now be made by crafters.
Fixed a bug where Auras would turn on and off when swapping weapons that grant aura skills.

Guilds and Groups
Fixed a bug where players were not seeing Guild invites.
Introduced new Auto-Party logic to provide better matches.

World Movement
Fixed additional instances where players were sometimes randomly teleported when other people use portals.
Players can now use the /stuck command when in Ghost form.

Fixed rare instances where certain areas were impassible.

Miscellaneous
Fixed a bug where Founders saw all character names in blue text.
Fixed rare issues with being unable to properly apply the Multiplayer patch.
Fixed a bug with mods on weapons not being properly equipped when loading a character.
Fixed rare cases where the PRD became unusable.
Fixed a bug where numerous pets would show up in Stations.

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