Seite 2: Demigod - Patch für bessere Mehrspieler-Performance

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Inhaltsverzeichnis

Patchnotes Update 1.1

  • Custom Games make full use of new Demigod Online system developed by Stardock:
    o Players who have opened their ports get directly connected.
    o Players who don’t have opened ports will get connected via a NAT server
    o Players who still can’t connect will have their games hosted by Stardock servers based in Asia, Europe, or North America depending on player location.
  • Teams can concede a game to end it early once it becomes apparent who is going to win
  • Launch of the second Epoch online. Existing statistics archived and rankings based on new games
  • Improved chat window handling
  • When players sell a minion idol, minions connected to that idol are destroyed
  • Improved computer AI
  • Removed “spammy” achievement alerts
  • Improved visuals on certain NVIDIA cards at lower quality settings
  • Heart of Life more expensive, now an artifact, longer cooldown
  • Hex Scroll is more powerful
  • Reward for completing a game is now 40 favor points
  • Reduced experience and gold reward from killing piling priests and angels
  • Angel unit AI improved
  • Many small tweaks and fixes to engine and multiplayer

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