Weiter mit GameStar Plus

Wenn dir gute Spiele wichtig sind.

Besondere Reportagen, Analysen und Hintergründe für Rollenspiel-Helden, Hobbygeneräle und Singleplayer-Fans – von Experten, die wissen, was gespielt wird. Deine Vorteile:

Alle Artikel, Videos & Podcasts von GameStar
Frei von Banner- und Video-Werbung
Jederzeit online kündbar
Inhaltsverzeichnis

Seite 2: Crysis - Video und neue Details zum Patch 1.2

1. Optimizations and Stability
Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window.

2. General Fixes/tweaks
Player movement will now be cancelled if the player is shooting while moving in prone mode.
Frogs will no longer block the player’s view after being picked up.

3. Weapons
The crosshair for the TAC no longer disappears after the player zooms in and out of iron sight mode.
Fixed claymore/mine limit not being applied properly.

4. Vehicles
Fixed a number of issues where players would not get the correctly awarded/deducted amount of prestige points for team kills or enemy kills.
Added seat entry point for gunner position from roof of cab of Truck.
Reduced damage to trucks during slow collisions.

5. Singleplayer
Player no longer has grenade controls during cut scenes.
Player is no longer able to carry enemies into cut scenes.

6. Multiplayer
Fixed an issue in spectator mode where the player's view could clip through the top of objects
Fixed issue where player was automatically assigned armor mode when switching to spectator team.
Tweaked spectator camera so view is more horizontal.
Delayed manual switching to spectator mode right after death.
Fixed issue where the spectator view zooms across map.
Fixed issue where spectators don't see player names in IA.

7. New Features
Added free-rotation support for spectator camera.
Added zooming support for spectator camera

2 von 2


zu den Kommentaren (0)

Kommentare(0)

Nur angemeldete Benutzer können kommentieren und bewerten.