Seite 2: Medal of Honor: Airborne - Detail zum Patch v1.2

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Inhaltsverzeichnis

New Features

  • Players can select "Remember Me" which will remember the user?s password and username.
  • Players can now set a clan tag that will prefix every instance of the player?s name.
  • Players can set an alias that will be display instead of the player's Username.
  • Games can be created by a dedicated server without a player cap.
  • All in-game screens will show 24 players correctly.
  • Market Garden map is playable in all modes.
  • Factory map is playable in all modes.
  • Added more spawn points and second tier spawn points to prevent spawn camping.
  • Player ping times now show up on the scoreboard.
  • Server name now shows up on the scoreboard.
  • Increased chat text time on screen.
  • Moved the chat text up above the compass.
  • "Say" text is now white and "TeamSay" text is now yellow.
  • Removed auto taunts when a player dies.

Bug Fixes

  • Fixed a crash that would send the player to a white screen.
  • Fixed various clipping issues with geometry in Destroyed Village.
  • Fixed a bug where players could walk through objects in Remagen.
  • Fixed a bug where audio would become muffled after a map change.
  • Fixed a bug where the server list wheel scroll didn't work.
  • Fixed a bug where the server list would refresh while scrolling and send the user back to the top of the list.
  • Fixed an issue where the dedicated server crashed after entering an admin command.
  • Fixed a bug that allows remote server to remember the last connection.

Balance Changes

  • The recoil on the B.A.R. was reduced in multiplayer.
  • The damage on the B.A.R. was reduced in multiplayer.
  • The damage on the MP40 was increased in multiplayer.
  • The recoil on the G43 was reduced in multiplayer.
  • The damage on the G43 was increased in multiplayer.
  • The K98 grenade count was lowered from 4 to 3 and now has the same amount of grenades as the M1 Garand in Multiplayer.

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