Seite 2: Supreme Commander 2 - Neuer Patch verbessert Balancing

GameStar Plus Logo
Weiter mit GameStar Plus

Wenn dir gute Spiele wichtig sind.

Besondere Reportagen, Analysen und Hintergründe für Rollenspiel-Helden, Hobbygeneräle und Singleplayer-Fans – von Experten, die wissen, was gespielt wird. Deine Vorteile:

Alle Artikel, Videos & Podcasts von GameStar
Frei von Banner- und Video-Werbung
Einfach online kündbar
Inhaltsverzeichnis

Patch-Notes Supreme Commander 2

  • Mobile Artillery Damage Radius decreased to 5. Was 6. Cost increased to 54m/120e. Was 50m/115e.
  • Long Range Artillery Damage Radius increased to 6. Was 3.
  • Cybran ACU TML Damage decreased to 200. Was 400.
  • UEF ACU TML research cost increased from 3 to 5. Damage reduced from 200 to 120.
  • Cybran ACU Anti-Air research cost increased from 4 to 6.
  • UEF ACU Anti-Air prerequisite changed to Health II.
  • UEF ACU Range boost reduced from +50% to +25%.
  • UEF ACU Damage research cost increased from 3 to 4.
  • UEF ACU Health research cost increased from 2 to 3.
  • UEF ACU Artillery research cost increased from 6 to 7. Rate of Fire decreased from 0.3 to 0.2.
  • Kraken cost decreased by 15%.
  • Wilfindja cost decreased by 15%.
  • Speed Reducing Mega Armor now uses Damage reduction instead of increasing Health. Reduces damage by 50%.
  • Illuminate PD shield upgrade Health increased to 1000. Was 800.
  • Illuminate AA shield ugprade Health increases to 950. Was 750.

2 von 2


zu den Kommentaren (2)

Kommentare(2)
Kommentar-Regeln von GameStar
Bitte lies unsere Kommentar-Regeln, bevor Du einen Kommentar verfasst.

Nur angemeldete Benutzer können kommentieren und bewerten.