Seite 2: AC Valhalla: Großes Update 1.5.0 bringt Verbesserungen an allen Fronten

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Assassins Creed Valhalla - Title Update 1.5.0 - Changelog

BUG FIXES & IMPROVEMENTS

Stealth Fixes

Fixed:

  • AI reaction to whistle improved.
  • Players get detected by enemies when using environmental traps.
  • Wild animals detecting Eivor regardless of distance/angle and alerting nearby NPCs.
  • NPCs disengaging from conflicts extremely quickly.
  • Enemy detection cones reducing when using a bow.
  • Monks having difficulty to leave the music crowd stations in the quest Taken (Kidnap Estrid).

Gameplay

  • Added a Saga Difficulty Mode: Write your own Viking Saga without having to worry about the challenges of stealth and combat.
    • Combat: Enemies inflict less damage and don't scale with players.
    • Stealth: More time allowed to perform actions when being detected (assassinating, shooting, disengaging, etc.).
  • Added new combat settings.
    • Damage Eivor Takes
    • Eivor Damage Output
    • Ration Healing Ratio
    • Adrenaline Regeneration  
    • Enemy Health Modifier
  • Added support for more controllers on PC (Nintendo Switch Pro & Stadia).

Fixed:

  • Eivor gets teleported randomly in some instances.
  • Headshots are blocked by the NPC's shield when shooting from behind while undetected.
  • Players can remain stuck in any Boss fight if Dive of the Valkyries is used as last hit while having the Night Rogue Set equipped.
  • PC players losing all input after pressing the ; key on their keyboard.
  • Light Fingered skill not activating when dodging through a lootable body.
  • Cannot defeat the Black Shuck Alpha Animal as the end QTE is not appearing.
  • Enemy's attacks become weaker if Combat Difficulty value was set to Custom.
  • Unable to use the fishing line.
  • Unable to use rations.
  • Several option changes made from the pause menu were not applied.
  • Hero stats not updated correctly upon equipping the Arenhare'ko:wa Gear Set.
  • Feign death ability not working properly when used on specific terrain or objects.
  • Eivor's bow disappearing when using the Goule Breath.
  • Mouse and keyboard icons remain visible despite adding a controller.
  • Wrath of the Druids: Enemies in Dublin and Meath territories do not scale with Eivor's Power Level after changing Level scaling options.
  • The Siege of Paris: Keyboard input being displayed while using a controller in some instances.

Main Quests, World Events, and Side Activities

Fixed:

  • Dag is not present near the longhouse making it impossible to complete A Brewing Storm.
  • Cannot progress The Prodigal Prince as the assassination prompts are not showing up during the training sequence.
  • Cannot collect the Offchurch Key during the Tilting the Balance quest.
  • Cannot assassinate Gorm in Hunter of Beasts.
  • Missing quest marker in Closing the Vault after following Ljufvina.
  • Unable to complete The Forge and the Flame quest as a cutscene would not be triggered.
  • Unable to complete Pilgrimage to St. Albanes as players cannot interact with Fulke.
  • Unable to kill the Pict Chief during the quest Old Friends.
  • Unable to proceed in Road to Hamartia as Beonton the dog is stuck.
  • Unable to interact with Ivarr during King Killer.
  • Unable to complete A Feast to Remember after defeating Suttungr.
  • Unable to proceed in Abbots Gambit with the objective Find Fulke and Sigurd.
  • Unable to complete This Son of Jorvik as Faravid does not get on his horse.
  • Old Wounds cannot be completed as Rollo is stuck outside his camp.
  • Guards are stuck in the brothel in Old Wounds.
  • Cannot complete King of Shitsby World Event due to NPC spawning outside of the church.
  • Deviled Water world event cannot be completed as NPC is stuck in the river.
  • Haunting of Neist Point and The Drink of the Picts world events cannot be completed if a meditation is performed during the Dialogue Scene.
  • The NPC does not show up in the camp in the World Event The Twit Saga Part 2.
  • The Siege of Paris: Siegfried does not move in Warlord of Melun.
  • Wrath of the Druids: Barid and Ciara will not go to the coronation for Flann over Ireland.

Assassin's Creed Crossover Stories

Fixed:

  • A Fated Encounter does not update upon completing A Wise Friend and building Valka's Hut.
  • The Temple could be opened by throwing a fire pot at the door in What Dream May Come.
  • What Dreams May Come quest does not update after exploring the Cave of Gold if the objective is reached after entering a conflict state.
  • Enemy villagers can be found again at the light puzzle in the Cave of Gold after completing What Dreams May Come.
  • Two of the five shards remain marked on the map upon collecting them in Counting Sheep.
  • Kassandra's voice does not match in a segment of the Dialogue Scene in Night and Day.

River Raids, Jomsvikings, Raids

Fixed:

  • Extensive loading times when transitioning from River Raids to the Ravensthorpe.

Mastery Challenge

  • Unable to progress in A Challenge From the Gods after the first cutscene.
  • Enemies are not highlighted when using Odin Sight in Odin Mine Hideout.
  • Goliath NPC can throw the boar outside of the arena making it impossible to complete the Outpost Fight Challenge.
  • NPC fall to their death in Lolingestone bandit camp.

Tombs of the Fallen

Fixed:

  • Platforms descending before the push/pull object is on them.
  • Carriable snaps in Eivor's hands if thrown behind the spike wall in Swamp tomb.
  • Various issues where Eivor would remain stuck in a free fall animation and/or get desynchronized.

Miscellaneous

Fixed:

  • Wrong gameplay options present in the Discovery Tour: Viking Age menu.
  • Online Service Error (0x20100302) when viewing photos on world map.
  • Assassination cutscenes are still playing when activating Photo Mode.
  • Horses can photobomb dialogues scenes.
  • Achievements / Trophies are not unlocking after playing AC Crossover stories when sharing progression on multiple platforms.

Graphics, Animation, and Audio

Fixed:

  • Meteorites not being spawned in England.
  • Store items disappearing from the inventory or not being visible on Eivor.
  • Smoke Bombs not exploding when returned to the enemy with the missile reversal skill.
  • Instances of misplaced or floating objects or textures.
  • Numerous clipping issues.
  • Numerous graphics, texture, animation, or lighting issues.
  • Various issues with missing SFX.
  • Numerous Menu Narration issues.

UI/HUD

Fixed:

  • Numerous UI/HUD issues.
  • Added various improvements to the Codex menu.

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