Civilization 5 - Steam-Patch behebt zahlreiche Bugs

Für das Rundenstrategiespiel Civilization V ist ein Update erschienen. Der Patch behebt unter anderem einige Absturzfehler und Bugs.

von Maximilian Walter,
03.07.2012 17:01 Uhr

Das Update für Civ 5 behebt zahlreiche Probleme.Das Update für Civ 5 behebt zahlreiche Probleme.

Über Valves Online-Plattform Steam ist ein neuer Patch für das Echtzeitstrategiespiel Civilization V veröffentlicht worden. Das Update behebt unter anderem Probleme mit dem Addon Gods & Kings . So stürzt das Spiel jetzt nicht mehr ab, wenn ein Spieler keine Religion besitzt, diese von einer anderen Zivilisation erhält und die Option zur automatischen Glaubensaneignung aktiviert ist.

Klickt ein Spieler auf einen City-Banner, während die KI am Zug ist, konnte das Spiel ebenfalls abstürzen. Auch das sollte mit dem Patch nicht mehr passieren. Zudem behebt der Patch Fehler mit offenen Grenzen und der Militär-Kaste. Das Update sollte sich automatisch über Steam installieren.

Die vollständigen englischen Patchnotes:

Vorherige Spielstände

  • Older saves with DLC leaders (including Genghis) will no longer "shift" when loaded into the patched game.


  • If a user does not have a religion, and receives a religion from another Civ, setting the "automated faith purchase" option could previously cause a crash when the purchase tries to fire for either the player, or the AI. This has been corrected.
  • Fixed an issue where a user could click on a city banner during the AI turn, and the game could crash depending what AI process is happening at the time of the "click."
  • Into the Renaissance - If an AI player has open borders and a friendly relationship with another Civ, they would sometimes send a Great Admiral to park in their city. If the city tries to purchase a civilian unit while the Great Admiral is parked there, the game could crash. This is corrected.
  • Scenario hang - There was a chance that when you won a scenario, the game could hang. This has
    been corrected.
  • Fixed an issue where any user with special characters in their Windows name will be unable to load saves.
  • If a player has Steam in "offline mode", and clicks on Mods, into the modding area and then backs out, the game could crash. This is now corrected.
  • Game Hang on turn 0 - After patching, many have reported being unable to interact with units or end the first turn. This is now corrected.
  • Game could previously hang on "Unit Needs Orders" after the player clicks next turn. This has been corrected, and the camera snap has been fixed.
  • A crash that could occur in Hot Seat if the game core threading had been disabled is fixed.

Bug Fixes

  • Fall of Rome Scenario - Golden Ages were switched to providing bonus culture earlier in project. We've removed the culture bonus from Golden Ages for the scenario.
  • Open Borders that do not exist - If the AI is trying to renew an open borders agreement, but has something more important to talk about in the queue, the system would still record the Open Borders agreement as being active (even though it is not actually in place). This has been corrected.
  • Military Caste (+2 culture from garrison) was not working correctly. Whenever a civilian unit embarks, bulbs, or is deleted, it subtracted 2 culture, and kept adding up each time this happened, leaving the city at permanent negative culture. This has been corrected.
  • The "Peace Loving" belief was not functioning. This has been corrected.
  • When cities bombard attacking units, death animations would now play correctly.

» Zum Test von Civilization 5: Gods & Kings

Sid Meier's Civilization 5 - Screenshots ansehen


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