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FEATURES & CONTENT

  • Added Sets (2 or more linked Customization pieces that are always equipped together)
  • Added a new Rarity for Customizations - Legendary.
  • Added A New Killer - The Executioner
  • Added a New Survivor - Cheryl Mason
  • Added a New Map - Midwich Elementary School
  • Added the ability to sort a character's Customization Inventory by rarity, outfit, or item name.
  • Adjusted the user interface layout scaling to better accommodate 4k resolution screens.
  • Added Block feature to Tally Screen, allowing to prevent someone from sending friends invite.

Balance:

  • Clown: No longer slowed when throwing bottles.
  • The Shape's Evil Within extending add-ons only increase the required stalking amount on the first activation of Evil Within III. The text of these addons has be adjusted to describe this behavior correctly.

BUG FIXES

  • Badham Preschool: Fixed an issue that caused various assets to appear offset, leaving a gap behind them.
  • Macmillan Estate: Fixed an issue that caused some ground textures to flicker.
  • Dead Dawg Saloon: Fixed an issue that caused 2 Survivors to be stuck when standing close to each other on the Hangman's Trapdoor as the Generator completes.
  • Dead Dawg Saloon: Fixed an area where Killers couldn't follow Survivors. between a wall and a Cactus.
  • Dead Dawg Saloon: Fixed an issue that caused Survivors to get stuck when crouch walking towards a building.
  • Red Forest: Fixed an issue that caused Survivors to get stuck when crouch walking behind a tree.
  • Haddonfield: Fixed an issue that displayed floating thrashbags in one of the houses's garage.
  • Haddonfield: Fixed a missing collision in the street that could cause users to fall out of world.
  • Haddonfield: Fixed a missing collision above cars and trees that allowed players to land on them.
  • Torment Creek: Fixed a superfluous collision preventing the users from getting up the basement stair when hugging the left wall in the Silo.
  • Fixed an issue that caused the Killer to respawn in place when equipping loadout pieces such as a perk, an offering, or an add-on.
  • The Shape / The Hillbilly: Fixed an issue that caused the Killer to briefly flicker when stunned by having the Survivor wiggle off or when holding a Survivor.
  • The Nightmare: Fixed the interrupt animation.
  • Fixed an issue that displayed black bars under the Survivors' names in lobbies.
  • Fixed an issue that caused users to receive an error stating that a player from their blocked list is preventing the party from being joined when trying to invite two people to a custom lobby.
  • Fixed an issue that caused Survivors to briefly appear offset from the hook and then snap back to it.
  • Fixed an issue that caused the Doctor's Static Blast to not be translated in other languages.
  • Fixed an issue that caused downed survivors to make no sound.
  • The Ghost Face: Fixed an issue that could cause the Reveal to not work.
  • Temple of Purgation: Fixed an issue that caused the Nurse to be unable to blink in the main building.
  • Temple of Purgation: Fixed a hole on the side of the main building that prevented the Killer from walking through.
  • Family Residence: Fixed an issue that prevented the Plague from Ingesting Corruption from a specific fountain.
  • Treatment Theatre: Fixed an issue that prevented the Plague from Ingesting Corruption from a specific fountain.
  • Gideon Meat Plant: Fixed an issue that allowed Survivors to jump through a vault point by walking against the edge of a hole and falling further than intended.
  • The Clown: Fixed an issue that caused the bottles to disappear a moment early after reloading.
  • The Clown: Fixed an issue that caused the Clown to get a very large speed boost when reloading while using both the VHS Porn and Smeely Inner Soles add-ons.
  • Fixed an issue that caused the perk For The People to activate when performing a heal skillcheck if it is bound to the same key as the skillcheck action.
  • The Deathsligner: Fixed the German description for the Deathslinger achievements.
  • The Wraith: Fixed an issue with The Serpent Soot to not reveal the Wraith when breaking a breakable wall.
  • Mount Ormond Resort: Fixed an issue that caused Survivors to get stuck between a Jigsaw Box and a hill.
  • Treatment Theatre: Fixed an issue that allowed Survivors to land on top of a desk once they sprint vaulted a window on the second floor.
  • Treatment Theatre: Fixed a specific totem that was unable to be cleansed.
  • Treatment Theatre: Fixed an issue that caused the Killer's projectiles to hit an invisible collision in the middle of the map.
  • Distortion Perk: Edited the description of the perk to better reflect it's effect.
  • Fixed an issue that caused users to be stuck when hooking or unhooking a Survivor.
  • Fixed an issue that caused Female Survivors to not scream when transitioning to the struggle phase on hook.
  • The Wraith: Fixed an issue that caused the uncloak animation to not cancel when canceling the uncloak action.
  • The Nightmare: Fixed an issue that caused the top part of the power description tooltip to be slightly cut off in windowed mode.
  • The Legion: Fixed an issue that displayed the Susie model holding the weapon incorrectly in the lobby.
  • The Legion: Fixed an issue that caused the Legion to be unable to vault windows which lead to a drop when Frenzied.
  • Yui Kimura: Fixed an issue that caused Yui to briefly apeear cross-eyed during her idle animation.
  • The Underground Complex: Fixed an issue that caused the some doorways to lack collision and allowing players to see through the walls.
  • Fixed an issue that prevented crows from spawning when spamming gestures like pointing.
  • Fixed an issue that allowed users to edit settings to gain in-game advantages.

Cosmetics

  • The Clown: Fixed an issue that caused the Clown's tailcoat cosmetics to clip into his right calf.
  • Yui Kimura's Sakura Happi: fixed clipping issues with the sleeves.
  • Zarina Kassir's Draped Cardigan: Fixed clipping issues with the sleeves and neck
  • The Doctor's Dr. Vivisection: Fixed a visible gap between the neck and shirt.
  • Nea Karlson's Summit Jacket: Fixed clipping issues on the neck
  • David King's Hard Headlights: Fixed visible seams during various actions.
  • Feng Min's Mad World: Fixed a visible hole on the sleeve of the Torso.
  • Dwight's Office Slacks and Watermelon Pants: Fixed an issue that caused Dwight's leg to be deformed when wearing the Everyday Office Slacks.

FIXES & CHANGES FROM PTB

  • Forced Penance: Increased the duration of the Broken effect from 20/25/30 seconds to 40/50/60 seconds.
  • Trail of Torment: Increased the duration from 15/15/15 seconds to 16/16/16 seconds. Cooldown reduced from 120/100/80 seconds to 80/70/60 seconds.
  • Deathbound: Increased the duration of the Oblivious effect from 45/45/45 seconds to 60/60/60 seconds.
  • Soul Guard: Taking damage that would put you in the Dying state will now apply Deep Wounds.
  • Blood Pact: Increased the duration of the Haste effect from 4/6/8 seconds to 6/8/10 seconds.
  • Blood Pact: The Haste status effect is now only applied if the heal is completed.
  • The Executioner: Fixed an issue that caused Malicious Emblem points to not being awarded when sacrificing Survivors in a Cage of Atonement.
  • Fixed the placeholder Prestige icons for Cheryl and the Executioner.
  • Midwich Elementary School: Fixed various areas when the Survivor were unable to unhook other Survivors from the Executioner's Death Bed.
  • Midwich Elementary School: Fixed an issue that prevented accessing one side of a Generator.
  • Soul Guard: Fixed an issue that caused the Perk to continue to trigger its effect after the hex totem has been cleansed.

BalanceThe Cannibal:Added the Chainsaw Sweep charges. Using the Chainsaw will consume a charge and trigger a Chainsaw Sweep. During this time, The Cannibal can extend the Chainsaw Sweep by pressing the power button before the power bar fully depletes. The more charges are used, the longer the missed cooldown / tantrum (if colliding with obstacles).In numbers:The Cannibal starts with 3 chargesTriggering the chainsaw will start a Chainsaw Sweep that lasts 2 secondsDuring this, each charge used after that will reset the Chainsaw Sweep timer back to 2 secondsEach additional charge used increases the missed chainsaw attack cooldown / tantrum duration by 1 secondCharges refill at a rate of 1 every 4 seconds when the chainsaw is not being used.The Cannibal's maximum speed during a Chainsaw Sweep has increased to 5.29 m/s from 5.06 m/sFurthermore, if The Cannibal revs the chainsaw for too long, a tantrum is automatically triggered for the base duration of 5 seconds.When a tantrum is triggered, all remaining charges are consumed.The Cannibal: Updated most of his add-ons.The Hillbilly:Added the overheat mechanic. Using the chainsaw will now build up heat. When reaching the maximum amount of heat, the chainsaw overheats and cannot be used until it has cooled off.In numbers:The chainsaw heat meter starts at 0.Starting a rev adds 5 charges.Actively revving adds 10 charges per secondActively sprinting adds 2 charges per secondWhen not using the chainsaw, the heat meter dissipates at a rate of -3.5 charges per secondWhen the chainsaw overheats, the heat meter dissipates at a rate of -6.6 charges per secondIf the heat meter reaches 100 charges, the chainsaw overheats. If the chainsaw overheats during a chainsaw sprint:The sprint is not interruptedThe chainsaw goes through the cooldown phase after the sprint has endedThe Hillbilly: Updated most of his add-ons.Perk updates:Franklin's Demise: Instead of the item losing charges when dropped, the Entity will consume the item after 150/120/90 seconds if it is not picked up. Additionally, Franklin's Demise will reveal the aura of items on the ground within 32/32/32 meters.Knock Out: Now triggers on basic attacks only. Additionally, Survivors put in the dying state by your basic attacks will crawl 50/50/50% slower for 15/15/15 seconds. During this time, they are affected by the Blindness status effect.Lightborn: Grants immunity to blindness caused by flashlights and firecrackers. Survivors that attempt blinding you have their aura revealed for 6/8/10 seconds.Tinkerer: Now triggers at 70/70/70% (down from 85%) and grants the Undetectable status effect for 12/14/16 seconds (up from 8/10/12)Bug FixesThe Oni: Fixed an issue that caused Survivors to drop twice the amount of Blood Orbs when performing actions while injured.Fixed an issue that caused injured Survivors to sometimes make no sound after certain actions.Sanctum of Wrath: Fixed an issue that prevented blinking on the stone steps with the Nurse.Fixed an issue that allowed loading into a Public Match while in Custom Games.The Doctor: Fixed an issue that caused Survivors outside of the Terror Radius to not hear the audio cue when charging the Static Blast ability.Fixed an issue that caused Survivors to get stuck together after healing a downed Survivor while against a wall in several locations.Sole Survivor: Fixed an issue that caused the perk to not always receive a token when other Survivors are sacrificed.The Cannibal: Fixed an issue that caused the chainsaw sfx to continue playing when stunned while performing a chainsaw run.Devour Hope: Fixed an issue that displayed the speed buff as active for a duration of 10 seconds when hooking a Survivor instead of starting 10 seconds after having hooked a Survivor. The effect remains unchanged.Mount Ormond Resort: Fixed an invisible colision outside the cottage.The Oni: Fixed an issue that prevented entering Blood Fury if the power meter was filled while carrying a Survivor.Grim Pantry: Fixed an issue that allowed a tree to spawn at the Exit Gate.Reverted the UI Scale back to the pre-4.0.0 size. We were a bit too overzealous with the scale value and have set it back to the original size as this was adversely effecting players in 1440p. However, this means that players in 4k will temporarily have the smaller UI scale for the duration of the PTB. Our intention for release is to implement an increased UI scale only for players using 4k resolutions. Players playing in 1440p and below will continue to remain at the pre-4.0.0 size. Haddonfield: Fixed a visible gap under exterior windows.Badham Preschool: Fixed a visible seam next to the killer shack.Fixed an issue that caused Jane Romero's hand to clip trough her chest after the Nurse Mori.(Steam) Fixed an issue that caused skillchecks in a Cage of Atonement to not work while using a controller.Dead Dawg Saloon: Fixed an issue that caused tumbleweeds to appear abruptly and disappear by passing through the floor.Fixed an issue that allowed climbing on chests that spawn on dirt mounds.Fixed an issue that caused the Plague to briefly stagger and not return smoothly to her idle animation after falling from high ground.Midwich Elementary School: Fixed an issue that caused Crows to be seen going through ceilings once triggered.Midwich Elementary School: Fixed multiple book piles where the Survivors could clip trough.Midwich Elementary School: Fixed very bright textures on desks in the reception area.Backwater Swamp: fixed an invisible collision that can be walked on in Maze tiles.Fixed an issue that caused Survivors' screams to be muffled and low volume when found in a locker.Make Your Choice: Now mentions in the perk description that the Survivor screams when unhooking another Survivor.Mother's Dwelling: Fixed a superfluous texture displayed on a Hay Pile in Mother's Dwelling map.Father Campbell's Chapel: Fixed the horse's legs which were clipping through the ground.Fixed missing texture when pulling David King from a locker.Ironworks of Misery: Fixed missing collision on one of the foundry's entrances.The Underground Complex: Fixed an issue that allowed climbing on a specific box.Family Residence: Fixed a visible seam on the floor.The Plague: Fixed an issue that activated Corruption mode instantly after a Survivor cleanses with the last Pool of Devotion instead of 5 seconds after a Survivor cleanses with the last Pool of Devotion.Fixed an issue that caused the camera to not focus on the Survivor when being rescued from a Deathbed.Haddonfield: Fixed placeholder textures on the ceilings in certain houses.Plunderer's Instinct: Fixed the aura outline to remain displayed on chests even if there are no obstacles.Kindred: Fixed an issue that displayed the Killer's aura outline even if there are no obstacles..Wake Up: Fixed the aura outline which remained displayed on the Exit Gates even if there are no obstacles.The Hillbilly: Fixed an issue that caused the Hillbilly to not go into stun animation when letting go of the chainsaw sprint button at the same time as hitting a wall.Fixed an issue that sometimes caused survivors to stand up and puke when being interrupted when cleansing themselves at a Pool of Devotion.Badham Preschool II: Fixed a Generator that couldn't be accessed from its right side.Fixed an issue that could cause a Survivor to get stuck after interacting with a Pool of Devotion that spawned on dirt mounds.Fixed an issue that could make it impossible for male survivors to aim a flashlight if they were previously holding a different item.KNOWN ISSUE:New and changed contents on 4.1.0 are not localized or outdated in non-English languages. We will update the localization on the live version.

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