Seite 2: Realismus-Shooter feiert Comeback: Post Scriptum ist jetzt Squad 44 und das ist längst nicht alles

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Patch Notes

Gameplay changes

  • Added Greek faction (5th Cretan Division)
  • Added Aussie faction (19th Brigade AUS)
  • Fixed height on JU-52 parachute cmd call-in
  • Fixed small bugs on the DFS-230 glider cmd call-in
  • Disabled JU-52 logi drop for FPS testing reasons
  • Updated OutOfBounds for Maleme and Rethymno to avoid CMD call-in problems
  • Added correct Chapter Mercury vehicle Kill/Death ticket rules
  • Added missing heads for french and american winter uniforms
  • Team rally points are visible for other squad leaders and commander

Level Design changes

Rethymno map added

  • OFFENSIVE S01 (Gruppe Mitte vs. Greeks)
  • OFFENSIVE S02 (Greeks vs. Gruppe Mitte)
  • OFFENSIVE S03 (Gruppe Mitte vs. Greeks)
  • OFFENSIVE S04 (Greeks vs. Gruppe Mitte)
  • OFFENSIVE S05 (Gruppe Mitte vs. 19th Aussie)
  • OFFENSIVE S06 (19th Aussie vs. Gruppe Mitte)
  • RAAS (Gruppe Mitte vs. 19th Aussie)
  • Armoured (Gruppe Mitte vs. 19th Aussie)

Maleme lightning update + factions on layer updated

  • OFFENSIVE S01 (Gruppe West vs. ANZAC)
  • OFFENSIVE S02 (ANZAC vs. Gebirgsjäger)
  • OFFENSIVE S03( Gruppe West vs. ANZAC)
  • OFFENSIVE S04 (ANZAC vs. Gebirgsjäger)
  • OFFENSIVE S05 (Gruppe West vs. Greeks)
  • OFFENSIVE S06 (Greeks vs. Gebirgsjäger)
  • RAAS Gruppe (West vs. ANZAC)
  • Removed H35 from French CH2 maps to avoid crashing

Weapon changes

  • Brixia Mortar added
  • FN1922 pistol added
  • M1895 pistol added
  • Männlicher 1903 rifle added
  • Männlicher 1903 carbine rifle added
  • Männlicher 1903-14 rifle added
  • MLE 1874 rifle added
  • Lee Enfield ranging bugfixed
  • Lewis ranging bugfixed
  • Clipping on multiple weapons bug fixed
  • Animation update on multiple weapons on firing

Vehicle changes

  • Fixed broken collision on the DFS-230 gliders
  • Updated driving values on Kettenkrad
  • Added some missing LODs
  • Updated some LODs

Other Changes

  • GBJ character bugfix
  • Improved FPS for Maleme and Rethymno
  • Removed scaling minimap (to avoid blocking buttons)
  • Added channel info on chat messages (All, Team, Squad, Admin)
  • Tank section UI only visible by having a tank in main
  • Fixed bug by killing yourself in a tank by moving too fast
  • Fixed bug to double shoot with an emplacement

Known Bugs

  • Minimap mouse is offset
  • Clear Cache button doesn’t clear cache fully
  • RP are visible for every player in the same team
  • RP can overlap each others and block spawn UI
  • Fences around Rethymno airfield are impassable with vehicles

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