Dishonored 2 - Beta-Update 1.2 verbessert PC-Performance, erste Patch-Notes

Arkane Studios hat das Beta-Update 1.2 für Dishonored 2: Das Vermächtnis der Maske veröffentlicht. Das soll unter anderem die Performance der PC-Version weiter verbessern und mehrere Crash-Bugs beseitigen. Wir haben auch die vorläufigen Patch-Notes.

Das Beta-Update 1.2 für Dishonored 2: Das Vermächtnis der Maske soll unter anderem die Performance verbessern. Das Beta-Update 1.2 für Dishonored 2: Das Vermächtnis der Maske soll unter anderem die Performance verbessern.

Seit dem Release der PC-Version von Dishonored 2: Das Vermächtnis der Maske gab es zahlreiche Beschwerden über diverse Probleme. Ganz oben auf der Liste stehen Performance-Schwankungen und Abstürze, die auch das erste Update 1.1 nicht gänzlich beseitigen konnte. Das neueste Update 1.2 soll jedoch für Besserung sorgen.

Ab sofort steht zumindest schon mal die Beta-Version des PC-Updates 1.2 für Dishonored 2 via Steam zum Download bereit. Der Patch soll nicht nur die allgemeine Performance des Spiels verbessern und einige Crash-Bugs beseitigen, sondern nimmt auch Änderungen an der Benutzeroberfläche sowie den Menüs vor.

Mehr:Der große GameStar-Test von Dishonored 2: Das Vermächtnis der Maske

Wann genau die finale Version des Updates 1.2 erscheinen wird, ist bisher nicht bekannt. Wir haben jedoch schon mal die vorläufigen Patch-Notes für Sie:

Patch-Notes für Dishonored 2: Das Vermächtnis der Maske v1.2 (Beta)


  • Reduced framerate stuttering
  • Added a customizable FPS limiter to reduce the fluctuation
  • Framerate capped at 120 FPS to prevent physics issues which occur only above 120fps
  • Max pre-rendered frame is now managed by the game
  • Adjusted Texture Details settings so settings make a significant visual and performance change
  • Fixed a bug where AMD GPU experienced huge framerate drops when there is cloth simulation in the environment.
  • Adjusted ocean settings for perf improvement
  • Added frequency in V-sync UI
  • Fixed a bug where VRAM usage was higher than available VRAM
  • Fixed a bug where auto-detected settings were set too high for certain hardware
  • Added HBAO+ support for AMD GPUs
  • Fixed a bug where turning HBAO+ ON created some bad shadowing on player's hands
  • Removed Environment Details settings as it was strongly tied to View Distance
  • Removed Fog Quality settings as it was not impacting the visuals or providing performance advantages
  • Adjusted auto detected settings for R9 290X2
  • Fixed a bug where Water Quality settings was only impacting ocean, not canals or pools
  • Improved CPU cores utilization on high and low-end machines


  • Fixed a bug where mouse sensitivity was framerate dependent
  • Fixed a bug where the controller vibrates continuously it the player switched from gamepad to mouse and keys while the gamepad was vibrating
  • Fixed a bug where Aim Friction didn't work with a gamepad
  • Fixed a bug where the gamepad could not be recognized if plugged after the game was ran
  • Fixed a bug where resolution could not be changed with mouse
  • Mouse smoothing setting is now set to minimum by default (setting won't get overwritten if customized by the player)


  • Fixed a bug where using ALT + TAB could result in endless switch between the game and other programs
  • The player can no longer bring up the Pause menu when using ALT + TAB while dying
  • Fixed a bug where the bug kept on registering mouse movements while in background after the player used ALT + TAB to switch to another program


  • Fixed a bug where the game could crash if the player decided to leave the Clockwork Mansion while Clockwork Soldiers were beheaded
  • Fixed a bug where the game crashes if the player attempted to go into visual settings menu after disconnecting a monitor in game
  • Fixed a crash when selecting a video card without attached monitor to it
  • Fixed a bug where game could freeze in "Another Strange Visit" when opening the weapon wheel with Middle Click button and then scrolled if the player used gamepad before


  • Fixed a bug where the collar of the player was visible while using Shadow Walk assassination in large FOV
  • Fixed a bug where the game could stretch the resolution to fit screen while using a non-native resolution and switching from Borderless Windowed Mode to Windowed Mode
  • Fixed a bug where the menu was not filling the whole screen in some resolutions
  • Fixed a bug where Mouse Smoothing setting was sometimes not properly displayed even though it was properly saved
  • Fixed a bug where 'Unassigned' text for unassigned buttons overlaps nearby text with Keyboard and Mouse controls
  • Fixed a bug where the player was unable to switch to Full Screen or Windowed Mode after he switched to Borderless Windowed Mode
  • Added a Framerate Limiter so the player can limit framerate fluctuation when playing without V-sync
  • Added TXAA sharpness setting
  • Changed the Aim Assist settings to be more clear
  • Added Triple Buffering option
  • Added more choices to V-Sync settings
  • Monitor/Resolution
  • Fixed a bug where restoring default settings activated the second monitor as the default monitor
  • Fixed a bug where the game switched to Borderless Windowed when the player changed resolution while in windowed mode
  • Fixed a bug where the game was displaying a black screen if the resolution was set to 1786 x 992 in full screen
  • Fixed a bug where expiration of change monitor confirmation dialogue while game is minimized can cause display to stop functioning
  • Fixed a bug where Resolution Scaling was deactivated when the game ran above 30 FPS
  • Changed the Resolution Scaling settings for a better understanding
  • Added resolution ratio to the Resolution drop list
  • Fixed a bug where resolution scaling setting was not saved when quitting the options menu
  • Fixed a bug where the current game resolution was applied to the monitor when switching monitor even if this resolution was not supported


  • Fixed a bug where mouse Wheel pop up will highlight as selected incorrect slot after holding key corresponding to an empty slot
  • Fixed a bug where initiating Black Market shop with keyboard displays gamepad prompts on menu until additional keyboard or mouse input
  • Blink, Far reach and The Heart are now automatically binded to shortcuts after being acquired
  • Fixed a bug where the Gun shortcut was not automatically assigned if bullets were picked up before the gun
  • Fixed a bug where "<" key appeared as "Unassigned" in game when bound to any action


  • Fixed a bug where sabotaging the Oraculum device would count as 2 kills and prevent getting the "Clean Hands" achievement

So funktioniert die Beta-Patch-Installation

Wer den Beta-Patch für Dishonored nutzen möchte, muss ihn erst in den Steam-Einstellungen freischalten. Dazu ist folgendes Vorgehen notwendig:

  1. In Steam einloggen
  2. Rechtsklick auf Dishonored 2 in der Bibliothek
  3. Einstellungen auswählen
  4. Betas auswählen
  5. Im Drop-Down-Menü die Beta-Version auswählen
  6. OK anklicken
  7. Ein paar Minuten warten, bis das Update installiert wird
  8. Abschließend sollte Dishonored 2 als Dishonored 2 [BetaPatch] in der Bibliothek aufgeführt werden

Dishonored 2 - Test-Video zum Schleichspiel des Jahres Video starten 9:10 Dishonored 2 - Test-Video zum Schleichspiel des Jahres

Dishonored 2 - Screenshots ansehen

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